
Evolving the HPC Software Stack with Fresh Hardware
There is a gentle touch of hypocrisy about the supercomputing world. …
There is a gentle touch of hypocrisy about the supercomputing world. …
For last several decades, large-scale computing, whether for massive supercomputers or distributed enterprise systems, has been engaged in a never-ending game of whack-a-mole. …
When it comes to issues that keep cropping up in exascale computing circles beyond the expected hardware, parallelization, and power consumption topics, the matter of reproducibility is often on the list. …
Back in 2000, Ian Buck and a small computer graphics team at Stanford University were watching the steady evolution of computer graphics processors for gaming and thinking about how such devices could be extended to fit a wider class of applications. …
Gannett, the $3.2 billion media giant that owns USA Today and 92 other newspapers in the United States, is undergoing massive changes in its business, and over the past few years its technology platform has been in the process of being completely overhauled to make it more nimble. …
Every evolution in computing hardware brings with it big challenges for software developers. …
Sometimes the best way to cope with scale is to keep things simple and do everything you can to avoid it. …
If there is any phrase that describes Twitter, both from the infrastructure and end user points of view, it is real time. …
Although the performance and efficiency gain of using accelerators, including GPUs, can be quite staggering, programming for boosted systems still presents some challenges, despite the large amount of work over the years to streamline the process. …
Each year, Intel bundles core software developments into its Parallel Studio Suite and releases an updated version, which includes extensions to its suite of libraries, compilers, and analytical tools. …
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